I’ve loved drawing ever since I could hold a crayon, and I've taught myself how to draw and paint in every medium from charcoal to digital. I parlayed my hobby into a successful start of a creative career. After a brief stint as a graphic designer in the USAF, I went back to school to advance my design education, which I paid for by working part-time managing nightclubs, and doing freelance illustration projects whenever I could. I dropped out of school after picking up too many projects painting murals and designing souvenir prints. I moved to San Francisco to build on my career as an illustrator, arriving just in time as the World Wide Web was taking off. I was fortunate to have the support of my early clients as I pivoted from providing illustration services to building websites and creating interactive products.
I later joined MTV Networks Nickelodeon Games Group where I further developed my leadership skills as a manager of eight full-time designers. I also brought user experience design best practices to our organization, and played an integral part in transitioning our product development methodology from Waterfall to Agile. Before leaving MTVN, I began my first mobile app project–the AddictingGames compilation app, which went to #1 in the App Store in the first week.
Since then, my career has been mostly focused on native and mobile web product design, and designing successful consumer and SaaS products. These include the critically acclaimed NextGuide and Funny Or Die apps. My roles have been predominantly hands-on with varying degrees of leadership responsibilities.
As of December 2016, I've been working as a Senior Interaction Designer on the Search Content UX team at Google.